Product Information
- OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
- TEACHING: Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), learn to draw anything with creative drawing skills (Masterpiece).
- SKILLS LEARNED: Drawing, listening, speed of drawing, visual thinking, problem solving, physics, creative problem solving & fine motor skills. Osmo sees and reacts to every real-life move. Geared towards children & love of learning.
- AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
- OSMO IS MAGIC: Award-winning learning games let your child interact with tangible educational toys and an iPad, bringing their actions to life. A hands-on learning adventure awaits your little genius (No WiFi necessary for game play). An Osmo Base is included, an iPad is not included, both are required for game play.
- TEACHING: Use Sticks & Rings for 4 creative games: Fill a magic mansion with furniture & incredible things you create exploring shapes & colors (Shape Builder)! Practice counting as you build numbers creating a town of buildings & friendly animals (Counting Town). Learn letter formation & phonics with 300+ words (ABCs), creating images in 5 playgrounds & watch them come to life on screen (Squiggle Magic).
- SKILLS LEARNED: Get kinder-ready with Osmo! EARLY MATH (number recognition, counting, shapes). EARLY READING (letter formation, pre-reading, phonics, age-appropriate vocabulary) OTHER ESSENTIAL LIFE SKILLS (fine-motor skills, attention to detail, social-emotional, imagination, critical thinking, empathy, problem solving, early literacy, colors, emotions, spatial reasoning).
- AGE & CAPABILITY: Designed for ages 3-5. Educational games engage preschoolers in core subjects by merging tactile exploration with innovative technology. Beyond fostering creativity and cognitive skills, these educational toys help your child learn in a stress-free environment with instant feedback and encouragement.